A couple months ago I released my Fantasy short film, ANGEL. Overall, the feedback was very positive, and a lot of viewers loved the cinematography and VFX. So I created this Before/After comparison to show you how the final product came to be.
Rokinon (Samyang) released a new 50mm Cine lens a couple weeks ago, and I grabbed it immediately! I bought a couple of their Cine lenses last year (which I used for ANGEL), so I was pretty excited that they were finally introducing a 50mm lens in their line-up.
It's been a while since my last update—a long while. Things have been very busy over here for the past 2 months, so I haven't had as much time to blog as I would hope. I'm making an extra effort now, though, so buckle up for some updates!
Have you ever been asked to work for exposure? What about working to expand your portfolio? Or my personal (least) favorite, working to establish a relationship that is guaranteed to bring more paid work in the future? If only it was that easy!
If you've been following my blog then you know I've been working on a short film, Angel, for far too long now! What I assumed would only take a couple months is nearing a year. Thankfully, I've reached Picture Lock and the score is now being worked on!
...gets posted on here! So last week I went to NAB in Las Vegas and I had a great time! I asked you guys to let me know if there was anything in particular you wanted to know about, and most of you responded with Blackmagic cameras, so here goes!
I'm currently in Vegas to attend the 2014 NAB Show! It's my first NAB and first time in Vegas, so I'm pretty excited on both accounts. I'll be at the convention Tuesday-Thursday, and I'll probably spend most of my time checking out new cameras and software!
I rented the Blackmagic Production Camera 4K this past week to work on some new RodyPolis products. My hope was that, in addition to the products, I would have time for a very short film as well. Unfortunately that wasn't possible, so I did the next best thing!
I wanted to give a VFX shot I recently worked on a handheld camera look, but didn't want to simply add a digital shake on there as it doesn't always look natural. So instead I used this very simple technique to add in some realistic camera motion.